What we build · Mobile apps
Mobile apps for iOS and Android.
Native mobile apps when the phone is the product: camera, offline use, notifications, on-device AI. And a straight answer when a web app would do the job for less.
The problem
Many companies pay for two native apps when a web app would reach every phone. Others ship a web app when the product needs the camera, offline work or on-device AI, and hit the ceiling months later.
How we build it
- The Sprint decides web or native, and says why
- One codebase for iOS and Android where it fits
- App-store work, device testing and reviews included in the plan
- On-device AI where privacy or speed needs it
What you get
- iOS and Android apps from one codebase
- Sign-in, subscriptions and notifications
- Offline use and on-device AI where needed
- Store listings, releases and updates on a Run plan
Questions
- Do we need a native app?
- Often not. A web app reaches every phone at a lower price. Native pays off when the product needs the camera, offline use, background work or on-device AI. The Sprint gives you the answer before you spend on a build.
- How much does a mobile app cost?
- Native apps start higher than web apps because of store work and device testing. The Sprint (AED 7,500) gives you one fixed price for your scope.
- Who publishes the app to the stores?
- We do, under your developer accounts, so the app and its listings stay yours.
- How are updates handled?
- On a Run plan: store updates, operating system changes and improvements every month.
- Do you work with companies outside the UAE?
- Yes. We are based in the UAE and work remotely with clients across the Gulf and Europe, in their working day. Workshops and reviews run on video calls.
Start with a Sprint
In one to two weeks: the problem in numbers, the scope, a clickable prototype and a fixed quote.