What we build · Mobile apps

    Mobile apps for iOS and Android.

    Native mobile apps when the phone is the product: camera, offline use, notifications, on-device AI. And a straight answer when a web app would do the job for less.

    The problem

    Many companies pay for two native apps when a web app would reach every phone. Others ship a web app when the product needs the camera, offline work or on-device AI, and hit the ceiling months later.

    How we build it

    • The Sprint decides web or native, and says why
    • One codebase for iOS and Android where it fits
    • App-store work, device testing and reviews included in the plan
    • On-device AI where privacy or speed needs it

    What you get

    • iOS and Android apps from one codebase
    • Sign-in, subscriptions and notifications
    • Offline use and on-device AI where needed
    • Store listings, releases and updates on a Run plan

    Questions

    Do we need a native app?
    Often not. A web app reaches every phone at a lower price. Native pays off when the product needs the camera, offline use, background work or on-device AI. The Sprint gives you the answer before you spend on a build.
    How much does a mobile app cost?
    Native apps start higher than web apps because of store work and device testing. The Sprint (AED 7,500) gives you one fixed price for your scope.
    Who publishes the app to the stores?
    We do, under your developer accounts, so the app and its listings stay yours.
    How are updates handled?
    On a Run plan: store updates, operating system changes and improvements every month.
    Do you work with companies outside the UAE?
    Yes. We are based in the UAE and work remotely with clients across the Gulf and Europe, in their working day. Workshops and reviews run on video calls.

    Start with a Sprint

    In one to two weeks: the problem in numbers, the scope, a clickable prototype and a fixed quote.